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Speed Run 0:42:14 |
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Emmitt Robert Kraft: Kirby and the Amazing Mirror is different from my other attempts because I have obsessively played it since it first came out so I guess that gave me a really good start when I decided to speedrun it.
September 12th, I became aware that Lord_VG was attempting a run and, inspired by his attempts, I realized I had the hardware and attempted a run myself. Although the first was just recording me playing, by September 16th the strategy had been much better refined for a speedrun.
Here are my comments about my run while rewatching it:
Through the intro, area 1, part of area 2, and well into area 9 this were pretty much perfect. I get hit way less times than usual.
I first acquire Smash in area 9. For this run, Smash is important because of its combination of power and flexibility.
That stupid wheelie in area 9 hits me every time no matter what I do. :(
At the point where I branch off into area 4, the first hit happened because the strategy there wasn't refined yet, although it was good enough to not kill the run.
I went to the main mirror room then back into area 4 so that I would appear in front of that mirror when I defeated the boss. I still don't know if it's really worth it to do that.
It's fine to lose smash on the way to area 5 since I was planning to ditch it there anyways. Mostly, I was planning to pick it back up later in the run.
The biggest weakness in my run is the Carrot Castle route. There is a faster route, however it is much more dangerous and easily capable of killing a run. This path, although longer, guarantees that I'll make it to the boss with an ability that actually works against him.
Using Wheely and Missile in Carrot Castle were experimental. Went pretty well.
Using Wheely to get to the middle area 3 mirror and area 6 was also experimental. Clumsy looking. If the rest of the run hadn't worked out so well then I wouldn't have accepted this.
I accidently connected area 6. It wasn't too bad a delay, though.
Gobler fight was pretty good, although I believe Rock will probably be much better to use in the future. It shouldn't be too bad for getting to area 8 after that as well.
Accidently got the switch in area 8 as well.
I did try to skip the sequence between the Meta Knights but I guess it doesn't let you skip it the first time.
Dark Mind (Big) was much better than usual, although I summoned my allies a little earlier than I needed to so I ended up summoning green back when the idiot killed himself.
Overall, most of the run went way better than usual. My final warp star score was 115, my highest ever. Final completion percentage was 40%.
In the future, I hope to give it another shot, although I don't know how long it'll take me before I get another good recording. Maybe one of y'all out there will improve it before I have a chance. :) |
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| Kirby Super Star |
| Megaton Punch + Samurai Kirby |
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| Kirby's Avalanche |
| Speedrun (tool-assisted) 5:44 |
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| Kirby: Super Star Ultra |
| Trailer |
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