Kirby's Dream Land

Game Boy - 1992

Speed run (0:12:07)


Patrick 'SleepersEye' Lambert:
My initial goal was 12 minutes. I fell short of this as a result of several factors, the most significant of which was the *copious* amount of boss randomness in this game. Potentially, boss patterns can affect anything up to a minute or more during a single playthrough. Execution, luck, all-inclusive seldom fell into place, and even then, our good friend Murphy's law often struck me down where it hurt the most (thanks a dozen to HAL Labs for forcing us through the whole damn boss line-up again at Mt. Dedede... cheers). I became disheartened as a result, and my boss battles aren't quite as good as they could have been. My first encounter with Lololo & Lalala is particularly cringeworthy. On a plus note, my Bubbly Clouds performance as a whole was possibly the best I've achieved thus far in terms of execution, so that's one thing I can be proud of. One idea, albeit unexplored, I was riding on is that boss battles may actually not be so random at all, and that proximity may be a contributing factor. This can be seen put into practice at my battle with Poppy Bros. Sr.; one spot in particular seems to consistently activate the third bomb drop immediately without the usual delay (costing about seven seconds), but I can't be 100% sure. Still, not bad for a first attempt. I'm indifferent towards the quality of this run, but either myself or someone else should improve it in due time. It's certainly possible.
 
 
 
 
 

Low Price: $4.00


Share this video on Facebook Retweet this video  

From Wikipedia: Kirby's Dream Land, known as in Japan, is a 1992 third party developed platforming video game developed by HAL Laboratory and published by Nintendo for the Game Boy handheld video game console.
Learn about Kirby's Dream Land
Kirby's Dream Land 3
 
Kirby's Dream Land 3
Gameplay
Kirby's Dream Land 2
 
Kirby's Dream Land 2
Final Battle
Kirby's Dream Land
 
Kirby's Dream Land
Final Battle + Normal Ending